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[Bug] Launcher Crash on TriggerServerEvent packet #94

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OfficialLambdax opened this issue Jun 15, 2024 · 0 comments · May be fixed by #93
Open

[Bug] Launcher Crash on TriggerServerEvent packet #94

OfficialLambdax opened this issue Jun 15, 2024 · 0 comments · May be fixed by #93

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@OfficialLambdax
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OfficialLambdax commented Jun 15, 2024

Describe the bug
Sending a Event E:EventName:EventData packet to the Launcher from the Game client that is ~10kb in size will lead to the launcher crashing.

To Reproduce
Steps to reproduce the behavior:

  1. Open BeamMP with the current stable launcher (v2.0.82)
  2. Join a server
  3. Create a event packet of roughly 10kb size, can be bigger and send it to the launcher via TriggerServerEvent()
    Example may not work, have to figure when it breaks.
TEST = ""
for i=1, 10240 do TEST = TEST .. "1" end
TriggerServerEvent("testevent", TEST)
  1. See Crash

Desktop (please complete the following information):

  • OS + Version: Windows 10
@OfficialLambdax OfficialLambdax changed the title [Bug] Launcher Crash on TriggerClientEvent packet [Bug] Launcher Crash on TriggerServerEvent packet Jun 15, 2024
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