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eyes.xbm
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eyes.xbm
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#define eyes_width 54
#define eyes_height 23
#define eyes_x_hot -1
#define eyes_y_hot -1
static char eyes_bits[] = {
0xff, 0x80, 0xff, 0xff, 0x7f, 0xc0, 0x3f, 0x1f, 0x00, 0xfc, 0xff, 0x0f,
0x00, 0x3e, 0x0f, 0x00, 0xf8, 0xff, 0x07, 0x00, 0x3c, 0x07, 0x00, 0xf0,
0xff, 0x03, 0x00, 0x38, 0x03, 0x00, 0xe0, 0xff, 0x01, 0x00, 0x30, 0x01,
0x00, 0xc0, 0xff, 0x00, 0x00, 0x20, 0x01, 0x00, 0xc0, 0xff, 0x00, 0x00,
0x20, 0x01, 0x00, 0xc0, 0xff, 0x00, 0x00, 0x20, 0x00, 0x00, 0x80, 0x7f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7f, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, 0xc0,
0xff, 0x00, 0x00, 0x20, 0x01, 0x00, 0xc0, 0xff, 0x00, 0x00, 0x20, 0x01,
0x00, 0xc0, 0xff, 0x00, 0x00, 0x20, 0x03, 0x00, 0xe0, 0xff, 0x01, 0x00,
0x30, 0x07, 0x00, 0xf0, 0xff, 0x03, 0x00, 0x38, 0x0f, 0x00, 0xf8, 0xff,
0x07, 0x00, 0x3c, 0x1f, 0x00, 0xfc, 0xea, 0x0f, 0x00, 0x3e, 0xff, 0x80,
0x7f, 0xd5, 0x7f, 0xc0, 0x3f};