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6.cpp
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#include <iostream>
using namespace std;
class Rectangle
{
int height, width;
public:
Rectangle(int h, int w);
Rectangle(int dim);
Rectangle();
int getArea();
~Rectangle();
};
Rectangle::Rectangle(int h, int w)
{
height = h;
width = w;
}
Rectangle::Rectangle(int dim)
{
height = width = dim;
}
Rectangle::Rectangle()
{
height = width = 0;
}
int Rectangle::getArea()
{
return height * width;
}
Rectangle::~Rectangle()
{
cout << "Destructor called\n";
}
int main()
{
Rectangle rect(5, 5), square;
square = rect; //bitwise copy of rect. dynamic memory allocation create problems
cout << "rect area: " << rect.getArea() << "\n";
cout << "square area: " << square.getArea() << "\n";
return 0;
}