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d.cpp
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d.cpp
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#include <iostream>
using namespace std;
class Point
{
int *x, *y;
public:
Point(int, int);
Point();
void show();
Point &operator=(const Point &);
Point operator+(Point &);
~Point();
};
Point::Point(int x, int y)
{
cout << "constructor called.\n";
this->x = new int(x);
this->y = new int(y);
}
Point::Point()
{
cout << "constructor called.\n";
this->x = new int(0);
this->y = new int(0);
}
void Point::show()
{
cout << "x: " << *x << " y: " << *y << "\n";
}
Point &Point::operator=(const Point &a)
{
*x = *(a.x);
*y = *(a.y);
return *this;
}
Point Point::operator+(Point &a)
{
Point temp;
*temp.x = *(this->x) + *a.x;
*temp.y = *(this->y) + *a.y;
return temp;
}
Point::~Point()
{
cout << "destructor called.\n";
delete x;
delete y;
}
int main()
{
Point a(1, 2), b(3, 4), c;
a.show();
b.show();
c = a + b;
c.show();
return 0;
}