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config.h.cmake
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/* Use the Apple OpenGL framework. */
#cmakedefine HAVE_APPLE_OPENGL_FRAMEWORK 1
/* Define to 1 if you have the <dlfcn.h> header file. */
#cmakedefine HAVE_DLFCN_H 1
/* Define to 1 if you have the <inttypes.h> header file. */
#cmakedefine HAVE_INTTYPES_H 1
/* Define to 1 if you have the <memory.h> header file. */
#cmakedefine HAVE_MEMORY_H 1
/* Define if you have POSIX threads libraries and header files. */
#cmakedefine HAVE_PTHREAD 1
/* Define to 1 if you have the <stdint.h> header file. */
#cmakedefine HAVE_STDINT_H 1
/* Define to 1 if you have the <stdlib.h> header file. */
#cmakedefine HAVE_STDLIB_H 1
/* Define to 1 if you have the <strings.h> header file. */
#cmakedefine HAVE_STRINGS_H 1
/* Define to 1 if you have the <string.h> header file. */
#cmakedefine HAVE_STRING_H 1
/* Define to 1 if you have the <sys/stat.h> header file. */
#cmakedefine HAVE_SYS_STAT_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#cmakedefine HAVE_SYS_TYPES_H 1
/* Define to 1 if you have the <unistd.h> header file. */
#cmakedefine HAVE_UNISTD_H 1
/* Define to 1 if you have the <windows.h> header file. */
#cmakedefine HAVE_WINDOWS_H
/* Define to necessary symbol if this constant uses a non-standard name on
your system. */
#cmakedefine PTHREAD_CREATE_JOINABLE
/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Define to 1 if the X Window System is missing or not being used. */
#cmakedefine X_DISPLAY_MISSING
#define LIBDIR "@CMAKE_INSTALL_PREFIX@/lib"
#define PACKAGE "@PACKAGE_NAME@"
#define PACKAGE_NAME "@PACKAGE_NAME@"
#define PACKAGE_BUGREPORT "@PACKAGE_BUGREPORT@"
#define PACKAGE_VERSION "@PACKAGE_VERSION@"
#define PACKAGE_STRING "@PACKAGE_STRING@"
#define VERSION PACKAGE_VERSION