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changelog.txt
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changelog.txt
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### 9.0.2.68-Beta / 1.13.6.68-Beta
+ Add potion modifiers
+ Add option to default to hearthstone (or not)
* Allow empty modifiers to disable them
* Small UI adjustments
* Typos here and there
### 9.0.2.67
* Fix issue with some items tooltip parsing
### 9.0.2.66
* Fix issue with edible cooking items not recognized as such
* Improved item min level check
+ Add "Is restricted" to info and debug output (the value is contextual, mostly zone limited)
### 1.13.5.65
* Update for Shadowlands API changes (backdrop)
* Fix detection for food with health and mana
* Better filter of some buff food
### 9.0.1.64
* Update for Shadowlands API changes (backdrop)
* Small fixes around dark and demonic rune
### 8.3.7.63 / 1.13.5.63
* Release
### 8.3.7.62-Beta / 1.13.5.62-Beta
* Add ignored item cache (session only) to improve performances
* Add command "ignored" to list items in this cache
* Prioritize demonic rune over dark rune
* Fix issue with health stone on frFR client
* Few other fixes & Improvements
### 8.3.0.61-Beta / 1.13.5.61-Beta
+ Add support for dark and demonic runes
+ Add 4 new macros for food/drink only and consumables only
+ Add configuration panel in interface options
* Fix bug with mana items on classic
### 8.3.0.60-Beta / 1.13.3.60-Beta
* Complete code rewrite
+ Classic: Add support for Healthstone and Mana gems
+ zhCN localization for Retail and Classic (beta, need testing)
### 8.2.5.59-Beta
* Enable zone restrictions for Classic
+ Add battleground items into restrictions (thanks to nSimonFR)
### 8.2.5.58
* Release
### 8.2.5.57-Beta
* Fix issue with tooltip scanning
* Few small optimizations
### 8.2.5.56
* Fix issue with item cache
* Add slash command to disable combat mode macro
### 8.2.5.55
* Release
### 8.2.5.54-Beta
* Fix potion for classic
* Fix FR localization for retail
* Various other fixes and improvements
### 8.2.0.53-Beta
* Add Classic support
* Few fixes here and there
### 8.2.0.52-Beta
* Improved consecutive scan request logic
* Add (some) zone restricted items
* New slash commands
* Code reformatted and cleaned up
### 8.1.5.51-Beta
* Even more improvements!
* Item cache is now saved to disk (per account) reducing the time spent in tooltip and bags scanning
* New slash commands
### 8.1.5.50-Beta
* Bug fix: some items can have less than 3 lines tooltip.. logic rewritten
### 8.1.5.49-Beta
* Lots of improvements
* More Localizations
* Slash command: /buffet
### 8.1.5.48-Beta
* Make bag scan dynamic
### 7.1.0.47-Beta
* Some of the food values in legion were increased
* Add rank 2 Nomi failures
### 7.0.0.46-Beta
* Legion database update (thanks @Grimsbain)
* Listen to BAG_UPDATE_DELAYED instead of BAG_UPDATE (thanks @Adirelle)
### 6.0.0.45-Beta
* That item isn't a food ><
### 6.0.0.44-Beta
* Missed a rejuv potion
### 6.0.0.43-Beta
* New wod consumables
* Adjust HP/MP values
* Remove items that are no longer obtainable
* Healthstones now share health potion CD
* Mage-conjured foods are 100% restore now
### 5.2.0.42-Beta
* Add Winter Veil Eggnog
### 5.1.0.41-Beta
* Fix macro generator
### 5.1.0.40-Beta
* Panda pots
### 5.0.1.39-Beta
* Update database
* Herbalism HP and MP pots (thanks leks0d)
* New bandages (thanks freebaser)
### 5.0.1.38-Beta
* Add a few missing MoP food/water items (thanks StephenClouse)
### 5.0.1.37-Beta
* Updates for 5.0, may not be all the new foods (thanks rubenvincenten)
### 4.3.0.36-Beta
* Fixed for 4.3 macro icon change. (Thanks Adirelle)
* Add support for AddonLoader's LoadOn-InterfaceOptions thingy
### 4.1.0.35-Beta
* Add rogue pot
* Fix conj. mana cake.
### 4.1.0.34-Release
* Tagging stable version
### 4.0.0.33-Beta
* Missed a food
* Move data strings off to their own file for easier management and merging
### 4.0.0.32-Beta
* Cat food (and water and pots and bandaids and...)
### 4.0.0.31-Release
* New 4.0 items
### 3.2.0.30-Release
* Harvest Nectards
### 3.1.0.29-Release
* Fix runic mana's value
### 3.1.0.28-Beta
* GET IN MAH JELLY!
* Wait... fuck that made no sense
### 3.0.9.27-Beta
* YOU CRAZY!
### 3.0.3.26-Beta
* Updated food and water lists, should include all non-buff food and water currently on wowhead
### 3.0.3.25-Beta
* Injizzectors
* New food
* Add "endless" potions
### 3.0.3.24-Beta
* More conjables
* PIE!
* Apple juice!
* New health stones
### 3.0.3.23-Beta
* Those argent guys are a bunch of potheads
* Embed update
* Remove 2.4.3 compat
### 3.0.2.22-Beta
* Don't make macros char-specific (3.0 broke this)
* Update for wrath build 8962 config panel breakage
* Embed update
### 3.0.1.21-Beta
* STRUDEL!
### 3.0.1.20-Beta
* Seems we get more global macros in Wrath
* Buttons now pickup the macro after creating it, or just pick up if it exists
### 3.0.1.19-Beta
* Embed update
### 3.0.1.18-Beta
* Update tekKonfig to live+beta version
* DKs don't get cheese anymore it seems...
### 3.0.1.17-Beta
* Embed update, whee!
### 3.0.1.16-Beta
* Wrath pots
* Wrath bandaids
* Wrath food and water
* Add [Noth's Special Brew]
* Tweak launcher declaration to match the updated spec
### 2.4.2.15-Beta
* Fix LDB embed
### 2.4.2.14-Beta
* Add LDB quicklaunch button
* Make addon loaded check case-insensative
### 2.4.2.13-Beta
* Make HP and MP macros use different custom texts
* Add special case for multi-use mage gem
* [Underspore Pod] should be considered conjured
* Add [Enriched Terocone Juice]
* Add ability to customize macro text on a per-char basis
### 2.4.2.12-Beta
* Rescan on level up, there may be new items usable
* Fix required level not being tested
* Add more mana/heal items that are on shared cooldown with the stones
### 2.4.2.11-Beta
* Add [Black Coffee]
### 2.4.1.10-Beta
* Add [Star's Tears] to water
* Add demonic rune to mana stones
### 2.4.1.9-Beta
* Fix stone+pot castsequence macro
### 2.4.1.8-Beta
* Reset castsequence when leaving combat
* Fix typo with Naaru Rations
### 2.4.1.7-Beta
* Added Naaru Rations and Hot Buttered Trout
* Self-cast them bandaids
### 2.4.1.6-Beta
* Add config and about panels, TOC metadata
### 2.4.0.5-Beta
* Add crystal potions (Ogri'la vendor items)
* Add Holy Spring Water... a crappy potion, but a potion none the less
### 2.3.3.4-Beta
* Shorten macro a tad, make sure sequence doesn't fire when using a bandaid
### 2.3.3.3-Beta
* Add /castsequence for stone then pot if player has both
* Added [Mad Alchemist's Potion]
### 2.3.3.2-Alpha
* Change how the macro is constructed so it will never use more than one item per click
* Conjured Manna Biscuit was missing... the fuck?
### 2.3.3.1-Alpha
* Add missing water
* Use the correct value when comparing items
* Initial commit