Skip to content

Latest commit

 

History

History
140 lines (116 loc) · 11.1 KB

Accepted.md

File metadata and controls

140 lines (116 loc) · 11.1 KB

3D Gaussian Splatting Papers Accepted in 2024

[1] Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis

  • 🧑‍🔬 作者:Jonathon Luiten, Georgios Kopanas, Bastian Leibe, Deva Ramanan
  • 🏫 单位:Carnegie Mellon University ⟐ RWTH Aachen University ⟐ Inria & Universite C´ ote d’Azur
  • 🔗 链接:[中英摘要] [arXiv:2308.09713] [Code]
  • 📝 说明:🏆 Accepted to 3DV 2024

[2] Dynamic Gaussian Splatting from Markerless Motion Capture can Reconstruct Infants Movements

  • 🧑‍🔬 作者:R. James Cotton, Colleen Peyton
  • 🏫 单位:Shirley Ryan AbilityLab ⟐ Northwestern University
  • 🔗 链接:[中英摘要] [arXiv:2310.19441] [Code]
  • 📝 说明:🏆 Accepted to WACV 2024 Workshop

[3] DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulation

  • 🧑‍🔬 作者:Bardienus P. Duisterhof, Zhao Mandi, Yunchao Yao, Jia-Wei Liu, Jenny Seidenschwarz, Mike Zheng Shou, Deva Ramanan, Shuran Song, Stan Birchfield, Bowen Wen, Jeffrey Ichnowski
  • 🏫 单位:Carnegie Mellon University ⟐ Stanford University ⟐ NVIDIA ⟐ National University of Singapore ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2312.00583] [Code]
  • 📝 说明:🏆 Accepted to WAFR 2024

[4] TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering

  • 🧑‍🔬 作者:Linus Franke, Darius Rückert, Laura Fink, Marc Stamminger
  • 🏫 单位:Friedrich-Alexander-Universität Erlangen-Nürnberg
  • 🔗 链接:[中英摘要] [arXiv:2401.06003] [Code]
  • 📝 说明:🏆 Accepted to Eurographics 2024

[5] Gaussian Splatting in Style

  • 🧑‍🔬 作者:Abhishek Saroha, Mariia Gladkova, Cecilia Curreli, Tarun Yenamandra, Daniel Cremers
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2403.08498] [Code]
  • 📝 说明:🏆 Accepted to GCPR 2024

[6] Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph

  • 🧑‍🔬 作者:Donglin Di, Jiahui Yang, Chaofan Luo, Zhou Xue, Wei Chen, Xun Yang, Yue Gao
  • 🏫 单位:Space AI, Li Auto ⟐ Tsinghua University ⟐ University of Science and Technology of China ⟐ Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.09236] [Code]
  • 📝 说明:🏆 Accepted to IJCV

[7] GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

  • 🧑‍🔬 作者:Yuhang Zheng, Xiangyu Chen, Yupeng Zheng, Songen Gu, Runyi Yang, Bu Jin, Pengfei Li, Chengliang Zhong, Zengmao Wang, Lina Liu, Chao Yang, Dawei Wang, Zhen Chen, Xiaoxiao Long, Meiqing Wang
  • 🏫 单位: Beihang University ⟐ Chinese Academy of Sciences ⟐ Tsinghua University ⟐ Imperial College London ⟐ China Mobile Research Institute ⟐ Wuhan University ⟐ Shanghai AI Laboratory ⟐ University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2403.09637] [Code]
  • 📝 说明:🏆 Accepted to RA-L 2024

[8] NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yiming Ji, Yang Liu, Guanghu Xie, Boyu Ma, Zongwu Xie
  • 🏫 单位:Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.11679] [Code]
  • 📝 说明:🏆 Accepted to RA-L 2024

[9] Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jiarui Meng, Haijie Li, Yanmin Wu, Qiankun Gao, Shuzhou Yang, Jian Zhang, Siwei Ma
  • 🏫 单位:Peking Universiy
  • 🔗 链接:[中英摘要] [arXiv:2404.01168] [Code]
  • 📝 说明:🏆 Accepted to VCIP 2024

[10] HoloGS: Instant Depth-based 3D Gaussian Splatting with Microsoft HoloLens 2

  • 🧑‍🔬 作者:Miriam Jäger, Theodor Kapler, Michael Feßenbecker, Felix Birkelbach, Markus Hillemann, Boris Jutzi
  • 🏫 单位:Institute of Photogrammetry and Remote Sensing (IPF), Karlsruhe Institute of Technology (KIT)
  • 🔗 链接:[中英摘要] [arXiv:2405.02005] [Code]
  • 📝 说明:🏆 Accepted to ISPRS

[11] FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting

  • 🧑‍🔬 作者:Yikun Ma, Dandan Zhan, Zhi Jin
  • 🏫 单位:Sun Yat-sen University ⟐ Guangdong Provincial Key Laboratory of Fire Science and Intelligent Emergency Technology
  • 🔗 链接:[中英摘要] [arXiv:2405.05768] [Code]
  • 📝 说明:🏆 Accepted to IJCAI 2024

[12] Object-centric Reconstruction and Tracking of Dynamic Unknown Objects using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Kuldeep R Barad, Antoine Richard, Jan Dentler, Miguel Olivares-Mendez, Carol Martinez
  • 🏫 单位:University of Luxembourg ⟐ Redwire Space Europe
  • 🔗 链接:[中英摘要] [arXiv:2405.20104] [Code]
  • 📝 说明:🏆 Accepted to iSpaRo 2024

[13] Reducing the Memory Footprint of 3D Gaussian Splatting

  • 🧑‍🔬 作者:Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis
  • 🏫 单位:Inria, Université Côte d’Azur
  • 🔗 链接:[中英摘要] [arXiv:2406.17074] [Code]
  • 📝 说明:🏆 Accepted to I3D 2024

[14] RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering

  • 🧑‍🔬 作者:Weikai Lin, Yu Feng, Yuhao Zhu
  • 🏫 单位:University of Rochester ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2407.00435] [Code]
  • 📝 说明:🏆 Accepted to ASPLOS 2025

[15] DRAGON: Drone and Ground Gaussian Splatting for 3D Building Reconstruction

  • 🧑‍🔬 作者:Yujin Ham, Mateusz Michalkiewicz, Guha Balakrishnan
  • 🏫 单位:Rice University
  • 🔗 链接:[中英摘要] [arXiv:2407.01761] [Code]
  • 📝 说明:🏆 Accepted to ICCP 2024

[16] Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting

  • 🧑‍🔬 作者:Sheng Ye, Zhen-Hui Dong, Yubin Hu, Yu-Hui Wen, Yong-Jin Liu
  • 🏫 单位:MOE-Key Laboratory of Pervasive Computing, the Department of Computer Science and Technology, Tsinghua University ⟐ Beijing Key Laboratory of Traffic Data Analysis and Mining, School of Computer and Information Technology, Beijing Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2408.09130] [Code]
  • 📝 说明:🏆 Accepted to Pacific Graphics 2024

[17] Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors

  • 🧑‍🔬 作者:Paul Ungermann, Armin Ettenhofer, Matthias Nießner, Barbara Roessle
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2408.11697] [Code]
  • 📝 说明:🏆 Accepted to GCPR 2024

[18] Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks

  • 🧑‍🔬 作者:Ruihan Xu, Anthony Opipari, Joshua Mah, Stanley Lewis, Haoran Zhang, Hanzhe Guo, Odest Chadwicke Jenkins
  • 🏫 单位:University of Michigan
  • 🔗 链接:[中英摘要] [arXiv:2409.07245] [Code]
  • 📝 说明:🏆 Accepted to RSS 2024 Workshop on Geometric and Algebraic Structure in Robot Learning

[19] A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis

  • 🧑‍🔬 作者:Yohan Poirier-Ginter, Alban Gauthier, Julien Philip, Jean-Francois Lalonde, George Drettakis
  • 🏫 单位:Inria, Université Côte d'Azur ⟐ Université Laval ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2409.08947] [Code]
  • 📝 说明:🏆 Accepted to EGSR 2024

[20] MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering

  • 🧑‍🔬 作者:Jaehoon Choi, Yonghan Lee, Hyungtae Lee, Heesung Kwon, Dinesh Manocha
  • 🏫 单位:University of Maryland ⟐ DEVCOM Army Research Laboratory ⟐ BlueHalo, Rockville
  • 🔗 链接:[中英摘要] [arXiv:2410.08941] [Code]
  • 📝 说明:🏆 Accepted to ACCV 2024

[21] Hybrid bundle-adjusting 3D Gaussians for view consistent rendering with pose optimization

  • 🧑‍🔬 作者:Yanan Guo, Ying Xie, Ying Chang, Benkui Zhang, Bo Jia, Lin Cao
  • 🏫 单位:Beijing Information Science and Technology University ⟐ Aerospace Information Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2410.13280] [Code]
  • 📝 说明:🏆 Accepted to Photonics Asia 2024

[22] GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Video

  • 🧑‍🔬 作者:Jingxuan Chen
  • 🏫 单位:Jinan University-University of Birmingham Joint Institute
  • 🔗 链接:[中英摘要] [arXiv:2411.09952] [Code]
  • 📝 说明:🏆 Accepted to MMAsia 2024

[23] GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localization

  • 🧑‍🔬 作者:Yanhao Sun, RunZe Tian, Xiao Han, XinYao Liu, Yan Zhang, Kai Xu
  • 🏫 单位:State Key Laboratory for Novel Software Technology of Nanjing University, China ⟐ National University of Defense Technology, China
  • 🔗 链接:[中英摘要] [arXiv:2411.10033] [Code]
  • 📝 说明:🏆 Accepted to Pacific Graphics 2024