Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use Sending Range Only Does Not Work #503

Open
ryanb9038 opened this issue Dec 13, 2024 · 0 comments
Open

Use Sending Range Only Does Not Work #503

ryanb9038 opened this issue Dec 13, 2024 · 0 comments

Comments

@ryanb9038
Copy link

Did you read the README?:
Yes

Describe the bug
My pma-voice script will not "use sending range only". I have it set correctly in my server.cfg. The only changes that I have made in my pma-voice script itself is that I added a fourth range option for infinite range. The reason for that is because I run a freeroam / PVP server and am using 2D audio. However, the modified ranges should not affect anything as the issue still occurs with the smaller default ranges too. To make my issue more clear, let me describe it using an example:
Player 1: Sets F11 Range to 50
Player 2: Sets F11 Range to 10
Player 2: Can hear Player 1 up to 50 units when it should be just 10.

To Reproduce
Steps to reproduce the behavior:

  1. Enable 2D audio in your cfg.
  2. Set sending range only to true in your cfg.
  3. Test on your server with another player.

Expected behavior
You should not be able to hear other players beyond what your own talking range is set to.

Server Info:

  • Server Version: 10488
  • Client Version: production
  • Client Build: 2944
  • Game: FiveM
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant