From 4986bd722088ae09f7e816791da13a2f8806d43b Mon Sep 17 00:00:00 2001 From: Tinker Twins Date: Tue, 16 Jul 2024 15:10:59 -0400 Subject: [PATCH] Update competitions.md --- docs/competitions.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/competitions.md b/docs/competitions.md index 4307911..c099c30 100644 --- a/docs/competitions.md +++ b/docs/competitions.md @@ -21,7 +21,7 @@

- The main focus of the **Sim Racing League** is a virtual competition with simulated cars. Each team will be provided with the F1TENTH digital twin simulator and have to write the software for their car. For the competition, teams first take part in a qualification session, where they demonstrate the ability to complete multiple laps without colliding with the track bounds at run time. This is followed by a time trial race, where teams compete against the clock to secure a position on the leaderboard. Since vehicles and simulator are standardized, teams must develop robust perception, planning, and control algorithms that can deal with the uncertainties of a new track. + The main focus of the **Sim Racing League** is a virtual competition with simulated cars. Each team will be provided with the F1TENTH digital twin simulator and have to write the software for their car. For the competition, teams first take part in a qualification session, where they demonstrate the ability to complete multiple laps without colliding with the track bounds at run time. This is followed by a time attack race, where teams compete against the clock to secure a position on the leaderboard. Since vehicles and simulator are standardized, teams must develop robust perception, planning, and control algorithms that can deal with the uncertainties of a new track.

@@ -97,7 +97,7 @@

- The main focus of the **Sim Racing League** is a virtual competition with simulated cars. Each team will be provided with the F1TENTH digital twin simulator and have to write the software for their car. For the competition, teams first take part in a qualification session, where they demonstrate the ability to complete multiple laps without colliding with the track bounds at run time. This is followed by a time trial race, where teams compete against the clock to secure a position on the leaderboard. Since vehicles and simulator are standardized, teams must develop robust perception, planning, and control algorithms that can deal with the uncertainties of a new track. + The main focus of the **Sim Racing League** is a virtual competition with simulated cars. Each team will be provided with the F1TENTH digital twin simulator and have to write the software for their car. For the competition, teams first take part in a qualification session, where they demonstrate the ability to complete multiple laps without colliding with the track bounds at run time. This is followed by a time attack race, where teams compete against the clock to secure a position on the leaderboard. Since vehicles and simulator are standardized, teams must develop robust perception, planning, and control algorithms that can deal with the uncertainties of a new track.