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Multiple files at once #30

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mostlyhuman opened this issue Mar 1, 2018 · 4 comments
Open

Multiple files at once #30

mostlyhuman opened this issue Mar 1, 2018 · 4 comments

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@mostlyhuman
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I tried doing a BinderTool.exe *.bnd hoping it would do each file in the directory and create subfolders for each but it didnt appear to have this functionality. Would it be possible to include that?

@tony9959
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cd path_to_root
for /R %%f in (*.bnd) do (
"C:\your binder directory\Bindertool.exe" "%%f"
)
Run this as a .bat files.
Cheers

@googleben
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This functionality is included in the Elden Ring branch and should be merged into the main branch when backwards compatibility with older games is checked out.

@whitelightning76
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Can this Elden Ring branch version be used to unpack SOTF textures ?

if so , what would be the command ?
I tried BinderTool d:_MODDING\unpack\ d:_MODDING\unpack textures\ --recurse true , but i get error "System.IO.IOException: Cannot create "d:_MODDING\unpack\chr\c0001.bnd" because a file or directory with the same name already exists." with a lot of files.
So i am really unsure I am doing the right procedure at all.

@HunterAP23
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HunterAP23 commented Jul 21, 2022

Can this Elden Ring branch version be used to unpack SOTF textures ?

if so , what would be the command ? I tried BinderTool d:_MODDING\unpack\ d:_MODDING\unpack textures\ --recurse true , but i get error "System.IO.IOException: Cannot create "d:_MODDING\unpack\chr\c0001.bnd" because a file or directory with the same name already exists." with a lot of files. So i am really unsure I am doing the right procedure at all.

Look at the command line usage section of the README in the Elden Ring branch: https://github.com/Atvaark/BinderTool/tree/elden-ring#usage

The Elden Ring branch should just autodetect the game for you, but you can specify it with -g DarkSouls2
But the main thing is that the path D:\MODDING\unpack textures\ has a space in it at unpack textures - you either need to rename the folder to not have spaces like unpack_textures or unpack-textures, or put quotes around that path in the command line like "D:\MODDING\unpack textures\"

Last thing is that you're not actually specifying to extract textures - you'll have to add --extract-bnd true --extract-tpf true to do that

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5 participants