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Hey there, another feature request I've seen on some servers maybe worth to be part of the base framework itself:
Currently the housing system pretty much only works based on the type of a building. If it's in the housing list it then can be used, if it's not then it can't be used. But there's currently no third option: Have the house type used but not in specific locations.
Where did I got that from: I once played on a server on the Altis map where you could buy additional types of houses like the big white building Land_i_Shed_Ind_F or even the big office building Land_Offices_01_V1_F.
As some of them are also used for shops or processing npc I guess there was some "blacklisting" in place so you couldn't interact with the buildings so noone could just buy one of the big large white sheds that have some processing npc or even a workbench for a crafting system in it to deny access for other players.
This seem to already exist for garages, so may this could be extended for houses?
The text was updated successfully, but these errors were encountered:
Hey there, another feature request I've seen on some servers maybe worth to be part of the base framework itself:
Currently the housing system pretty much only works based on the type of a building. If it's in the housing list it then can be used, if it's not then it can't be used. But there's currently no third option: Have the house type used but not in specific locations.
Where did I got that from: I once played on a server on the Altis map where you could buy additional types of houses like the big white building Land_i_Shed_Ind_F or even the big office building Land_Offices_01_V1_F.
As some of them are also used for shops or processing npc I guess there was some "blacklisting" in place so you couldn't interact with the buildings so noone could just buy one of the big large white sheds that have some processing npc or even a workbench for a crafting system in it to deny access for other players.
This seem to already exist for garages, so may this could be extended for houses?
The text was updated successfully, but these errors were encountered: