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effects.md

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41 lines (36 loc) · 1.23 KB
  • core.eff

    • 92 - small weapon ring
    • 93 - medium weapon ring
    • 94 - big weapon ring
    • 95 - big weapon ring
    • 96 - shock wave sphere (or something) expanding
    • 400 - Shockwave plugin projectile: Slashes
    • 401 - Shockwave plugin projectile: Punches and Piercings
    • 590 - Type-40 Sword
    • 591 - Type-40 Blade
    • 592 - Type-40 Lance
    • 593 - Type-40 Fist
    • 594 - More Type-40 Fist
    • 595 - Beastbane
    • 596 - Beastlord
    • 597 - Beastcurse
    • 600 - Small Sword
    • 610 - Large Sword
    • 620 - Spear
    • 630 - Combat Bracers
    • 640 - More Combat Bracers
  • pl000f.eff

    • 301, 303, 305, 307, 309 - Glow while dashing
    • 308 - Dash lines
    • 500 - Berserk glow
    • 626 - Entering berserk
  • wp0075.eff

    • 001 - Weapon ring "(MOVE / EffectMoveData - Offset = Ring position on weapon)"
    • 002 - In/Out glow fade on weapon respawn (switching weapons/throwing weapons) = Color can be changed in Record 0, 1, 3 in "MOVE / EffectMoveData"
    • 003 - Flying particles on weapon set switch = Color can be changed in Record 0, 3, 4 in "MOVE / EffectMoveData"
    • 015 - Blue dash = = Color can be changed in Record 0, 2, 3, 5, 6, 8 in "MOVE / EffectMoveData"
  • bg0170.eff

    • 000 - Animated fire/flame with embers
  • r200.eff

    • 101 - Eve tornado
    • 105 - storm onscreen effect