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Fix colmap text parsing
Rust #127: Pull request #61 opened by ArthurBrussee
December 6, 2024 11:12 2m 3s fix-colmap
December 6, 2024 11:12 2m 3s
Update bonanza (#58)
Rust #126: Commit 718f9fa pushed by ArthurBrussee
December 5, 2024 17:39 8m 7s main
December 5, 2024 17:39 8m 7s
Update deps
Rust #125: Pull request #58 opened by ArthurBrussee
December 5, 2024 17:30 7m 48s upd-bonanza
December 5, 2024 17:30 7m 48s
Improve CI (#57)
Rust #124: Commit ae23aa2 pushed by ArthurBrussee
December 5, 2024 16:42 15m 14s main
December 5, 2024 16:42 15m 14s
Improve CI
Rust #123: Pull request #57 synchronize by ArthurBrussee
December 5, 2024 16:39 2m 13s improve-ci
December 5, 2024 16:39 2m 13s
Improve CI
Rust #122: Pull request #57 synchronize by ArthurBrussee
December 5, 2024 16:12 15m 44s improve-ci
December 5, 2024 16:12 15m 44s
Improve CI
Rust #121: Pull request #57 synchronize by ArthurBrussee
December 5, 2024 15:54 15m 6s improve-ci
December 5, 2024 15:54 15m 6s
Improve CI
Rust #120: Pull request #57 synchronize by ArthurBrussee
December 5, 2024 15:48 19m 13s improve-ci
December 5, 2024 15:48 19m 13s
Improve CI
Rust #119: Pull request #57 opened by ArthurBrussee
December 5, 2024 15:29 18m 4s improve-ci
December 5, 2024 15:29 18m 4s
Training improvements (#56)
Rust #118: Commit 1b978b9 pushed by ArthurBrussee
December 5, 2024 15:27 20m 32s main
December 5, 2024 15:27 20m 32s
Training improvements
Rust #117: Pull request #56 opened by ArthurBrussee
December 5, 2024 15:06 20m 0s adam-surgery
December 5, 2024 15:06 20m 0s
Re-enable full tile culling again
Rust #116: Commit e2147e7 pushed by ArthurBrussee
December 4, 2024 00:52 19m 47s main
December 4, 2024 00:52 19m 47s
Don't use panic = abort
Rust #115: Commit 550c6b1 pushed by ArthurBrussee
December 3, 2024 14:09 19m 57s main
December 3, 2024 14:09 19m 57s
Fix angle clamping
Rust #114: Commit 8c04445 pushed by ArthurBrussee
December 3, 2024 00:31 19m 51s main
December 3, 2024 00:31 19m 51s
Don't need to normalize angles anymore
Rust #113: Commit b51fe5f pushed by ArthurBrussee
December 3, 2024 00:15 15m 22s main
December 3, 2024 00:15 15m 22s
Fix controls
Rust #112: Commit 7a6de7b pushed by ArthurBrussee
December 3, 2024 00:12 8m 23s main
December 3, 2024 00:12 8m 23s
Remove proxy settins
Rust #111: Commit ee4bf9c pushed by ArthurBrussee
December 2, 2024 23:42 19m 32s main
December 2, 2024 23:42 19m 32s
Fix dataset<->scene view llink
Rust #110: Commit f103170 pushed by ArthurBrussee
December 2, 2024 23:41 20m 4s main
December 2, 2024 23:41 20m 4s
Update to latest burn
Rust #109: Commit 736411e pushed by ArthurBrussee
December 2, 2024 00:12 21m 5s main
December 2, 2024 00:12 21m 5s
Fix pausing, tweak UI sizing
Rust #108: Commit 79ff481 pushed by ArthurBrussee
November 27, 2024 16:40 20m 40s main
November 27, 2024 16:40 20m 40s
Use I32 buffers instead of U32
Rust #107: Commit 3a740a9 pushed by ArthurBrussee
November 27, 2024 15:09 20m 41s main
November 27, 2024 15:09 20m 41s
Better playback while loading
Rust #106: Commit 85d9fdb pushed by ArthurBrussee
November 27, 2024 02:14 20m 5s main
November 27, 2024 02:14 20m 5s
Add some more camera controls
Rust #105: Commit c3f4310 pushed by ArthurBrussee
November 26, 2024 22:56 20m 1s main
November 26, 2024 22:56 20m 1s
Fix a potential memory corruption for tiny sized splats
Rust #104: Commit 250a4cd pushed by ArthurBrussee
November 26, 2024 22:55 19m 17s main
November 26, 2024 22:55 19m 17s
Prune some deps
Rust #103: Commit be21a9e pushed by ArthurBrussee
November 26, 2024 17:58 19m 34s main
November 26, 2024 17:58 19m 34s