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iOS_README.md

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Cocos2dX iOS Integration Guide

Sample Project

There's a sample project in the proj.ios_mac directory.

Installation

How to integrate the AppsFlyer SDK into your Cocos2dx Apple project.

1. Download the source files and copy them to your project

  • AppsFlyerX.cpp
  • AppsFlyerX.h
  • AppsFlyerX+AppController.h
  • AppsFlyerX+AppController.m
  • AppsFlyerXApple.h
  • AppsFlyerXApple.mm
  • AppsFlyerXAppleDelegate.h
  • AppsFlyerXAppleDelegate.mm
  • AppsFlyerXAppleHelper.h
  • AppsFlyerXAppleHelper.mm
  • AppsFlyerXMacro.h
  • EmailCryptTypeX.h
  • libAppsFlyer/AppsFlyerCrossPromotionHelper.h
  • libAppsFlyer/AppsFlyerLinkGenerator.h
  • libAppsFlyer/AppsFlyerShareInviteHelper.h
  • libAppsFlyer/AppsFlyerLib.h
  • libAppsFlyer/libAppsFlyerLib.a

to Classes/AppsFlyer

2. It looks like in the image below.

If you want to use AppsFlyer Strict mode SDK:
1. Download the source files from here and copy them to your project 2. Inside Xcode, go to your target, then Build Settings and define the Preprocessor Macro AFSDK_NO_IDFA=1