diff --git a/README.md b/README.md index 2e950bb..3ac7b3a 100644 --- a/README.md +++ b/README.md @@ -10,8 +10,8 @@ Basically it performs following steps: - Tweaks the [military science pack](https://wiki.factorio.com/Military_science_pack) so it can be produced from the same amount of raw materials ## Compatibility with Factorio - - [X] 0.16.51 - - [X] 0.17.79 (manually change `factorio_version` in `info.json`) + - [X] 0.16.51 (manually change `factorio_version` in `info.json`) + - [X] 0.17.79 ## Compatibility with other mods @@ -25,7 +25,12 @@ Basically it performs following steps: ## History +### 0.17.1 (08.02.2022) + +- Switched to Factorio 0.17.x + ### 0.16.7 (29.03.2020) + - Weapons and enemies are removed when certain production entities are built (workaround for #2) - Compatibility with Factorio 0.17.x - `control.lua` and `data.lua` were moved into subfolders to be ready for further branching diff --git a/info.json b/info.json index 89ed4af..2188ba9 100644 --- a/info.json +++ b/info.json @@ -1,12 +1,12 @@ { "name": "SimplePeaceMod", - "version": "0.16.7", + "version": "0.17.1", "title": "Simple Peace Mod", "author": "Anton-V-K", "contact": "", "homepage": "https://github.com/Anton-V-K/SimplePeaceMod", "description": "Removes military recipes and technologies as well as destroys natural enemies and military entities on the map", "dependencies": [], - "factorio_version": "0.16" + "factorio_version": "0.17" }