diff --git a/VFS/BasicFileRedirectingManager.cs b/VFS/BasicFileRedirectingManager.cs
index 9083317..0caed0b 100644
--- a/VFS/BasicFileRedirectingManager.cs
+++ b/VFS/BasicFileRedirectingManager.cs
@@ -54,10 +54,10 @@ public void Load()
{
var queryFile = SanitizePath(name);
// Debug Logging
- // _logger.Trace($"CreateFileA {name} ({queryFile}) => {_fileMap.ContainsKey(queryFile)}");
- //if (_fileMap.ContainsKey(queryFile)) _logger.Trace($"{queryFile} redirected to {_fileMap[queryFile]}");
- //if (!_fileMap.ContainsKey(queryFile)) _logger.Trace($"{queryFile} could not be redirected");
- var fileName = _fileMap.ContainsKey(queryFile) ? _fileMap[queryFile] : name;
+ //_logger.Trace($"CreateFileA {name} ({queryFile}) => {_fileMap.ContainsKey(queryFile)}");
+ // if (_fileMap.ContainsKey(queryFile)) _logger.Trace($"{queryFile} redirected to {_fileMap[queryFile]}");
+ // if (!_fileMap.ContainsKey(queryFile)) _logger.Trace($"{queryFile} could not be redirected");
+ var fileName = _fileMap.TryGetValue(queryFile, out var value) ? value : name;
return _createFileHook.Original(fileName, access, mode,attributes, disposition, andAttributes, file);
},
this);
@@ -76,7 +76,7 @@ public void Load()
// Games like Test Drive Unlimited (2006) are abusing FindFirstFile with an explicit file name to
// get all file attributes, such as the file size.
var queryFile = SanitizePath(name);
- var fileName = _fileMap.ContainsKey(queryFile) ? _fileMap[queryFile] : name;
+ var fileName = _fileMap.TryGetValue(queryFile, out var value) ? value : name;
return _findFirstFileHook.Original(fileName, data);
}, this);
@@ -128,7 +128,7 @@ public void ClearMappings()
///
/// This method should NOT be called by Mods, only by the modding framework.
/// This is because conflicts cannot be handled and would overwrite each-other.
- /// Instead the Framework should handle this gracefully and use a priority value
+ /// Instead, the Framework should handle this gracefully and use a priority value
/// or ask the user via the Host Application on a per-file basis.
///
/// The path the target application searches for
@@ -149,7 +149,7 @@ public void AddMapping(string sourcePath, string destPath)
public string? QueryMapping(string sourcePath)
{
var queryFile = SanitizePath(sourcePath);
- return _fileMap.ContainsKey(queryFile) ? _fileMap[queryFile] : null;
+ return _fileMap.TryGetValue(queryFile, out var value) ? value : null;
}
#nullable restore
}