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The ability to see the culling bounding box of display entities
It starts at 0,0 and width expands out both in x and z, while height expands upwards from 0,0 in the y axis
Here's an example of my problem, this big light entity culls when you go bellow the green line, and its because the 0,0 is in the middle of the model meaning when you add the height value for the culling box, it only goes up causing the bottom half to be cut off. having the ability to see the culling box would make it much easier to identify issues with size of the boxes and specific models
The text was updated successfully, but these errors were encountered:
The ability to see the culling bounding box of display entities
It starts at 0,0 and width expands out both in x and z, while height expands upwards from 0,0 in the y axis
Here's an example of my problem, this big light entity culls when you go bellow the green line, and its because the 0,0 is in the middle of the model meaning when you add the height value for the culling box, it only goes up causing the bottom half to be cut off. having the ability to see the culling box would make it much easier to identify issues with size of the boxes and specific models
The text was updated successfully, but these errors were encountered: