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This repository has been archived by the owner on Aug 28, 2023. It is now read-only.
Simple line of sight feature
Zombies should only move towards the nearest visible player
I tried implementing this but could not get raycasts working
(Will push PR)
The text was updated successfully, but these errors were encountered:
Sounds good. I have some plans for the Zombie including some health, movement, animation, etc. and will work on that next week. Perhaps you can have a look when I finish and add your ideas on top then.
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Simple line of sight feature
Zombies should only move towards the nearest visible player
I tried implementing this but could not get raycasts working
(Will push PR)
The text was updated successfully, but these errors were encountered: