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script.js
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script.js
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console.log("Hellooooo.....");
let music = new Audio("Assests/music.mp3");
let audioturn = new Audio("Assests/ting.mp3");
let gameover = new Audio("Assests/ting.mp3");
let turn = "X";
let isgameover=false;
//function to change the turn
const changeTurn = () => {
return turn === "X" ? "0" : "X";
};
//function to check for a win
const checkWin = () => {
let boxtexts= document.getElementsByClassName("boxText");
let wins = [
[0,1,2],
[3,4,5],
[6,7,8],
[0,3,6],
[1,4,7],
[2,5,8],
[0,4,8],
[2,4,6]
]
wins.forEach(e=>{
if((boxtexts[e[0]].innerText===boxtexts[e[1]].innerText) && (boxtexts[e[1]].innerText===boxtexts[e[2]].innerText) && (boxtexts[e[0]].innerText!=="")){
document.querySelector(".info").innerText=boxtexts[e[0]].innerText + "WON!!!";
isgameover=true;
document.querySelector(".imgbox").getElementsByTagName("img")[0].style.width="200px";
}
})
}
//Game Logic
let boxes = document.getElementsByClassName("box");
Array.from(boxes).forEach((element) => {
let boxtext = element.querySelector(".boxText");
element.addEventListener("click", (e) => {
if (boxtext.innerText === "") {
boxtext.innerText = turn;
turn=changeTurn();
audioturn.play();
checkWin();
if(!isgameover){
document.getElementsByClassName("info")[0].innerText =
" Turn for " + turn;
}
}
});
});
//adding reset listener
let reset = document.getElementById("reset")
reset.addEventListener('click',(e)=>{
let boxtexts= document.getElementsByClassName("boxText");
Array.from(boxtexts).forEach(element=>{
element.innerText="";
})
turn="X";
isgameover=false;
document.getElementsByClassName("info")[0].innerText =
" Turn for " + turn;
document.querySelector(".imgbox").getElementsByTagName("img")[0].style.width="0"
})