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Yep, we are thinking about it now, but we also need to "block" UI/UX while waiting 0.5 secs to not receive keyboard input and other events. We'll submit new version in some days with this improvement.
Thanks for the feedback!
During the process of defining the PIN or entering, the last dot is never painted because the code go fast do go back.
So I've changed the following calls:
[self checkForEnteredPin];
To:
[self performSelector:@selector(checkForEnteredPin) withObject:self afterDelay:0.5];
So now it have time to paint the last dot and make the user understand better what is happening.
What do you think?
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