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Games known to be broken mega-issue #147
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Obscure (254460) still doesn't work. |
I got a hold of the demo, but it crashes both with d8vk and WineD3D for me 🤷♂️. |
@AlpyneDreams I feel like we should probably close this, now that upstreaming is on the horizon? Each problematic game should have a proper issue of its own. Also, it feels like we've already exhaustively tested a large population of d3d8 games (clearly all the more prolific ones), so there shouldn't be any major surprises anyway. |
Both Call of Duty, and Call of Duty United offensive crash to desktop when launched. |
Call of Duty uses the id Tech 3 engine, therefore OpenGL. I'm not aware of any d3d8 support present here. |
I apologize, you're right. Not sure why I had this impression. Disregard :p |
Star Trek - Armada II black screens after intro is played |
That's a ddraw problem, not something we can fix. This particular game has a very "wonderful" dual rendering system, where the menus are rendered using ddraw and only the in-game engine relies on d3d8. You'll need something like cnc-ddraw together with d8vk to get the game to behave properly. |
oh wow that's bad thanks for the heads up |
can you tell me how to get cnc-ddraw and d8vk to work together in this game ? |
This may require DXVK's dx9 too. |
By "together" I didn't mean at the same time. You'll need to use something that fixes the ddraw black screen problem in the menu. Once you get past the menu everything will work as expected and d8vk willl be loaded, since the game switches to d3d8.
... or to OpenGL, fyi.
Not really. The goal here is not to get both ddraw and d3d8 onto dxvk/d8vk, but rather fix the games's black screen menu problem. |
Spider-Man (2002) - Black screen and CTD. |
The game is known to work fine minus some corruption during cinematics. See #109.
Might want to keep an eye on doitsujin#3865 for that bit. |
If you have any details beyond the name of the game, please create an issue.
Do not post the names of any games that work already. Only broken games in this thread.
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