diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index ccdbbd2d0f1..98049d18696 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -834,6 +834,7 @@ namespace dxvk { }} }, /* Railroad Tycoon 3 */ { R"(\\RT3\.exe$)", {{ + { "d3d9.maxFrameRate", "60" }, { "d3d8.managedBufferPlacement", "False" }, }} }, /* Supreme Ruler 2020: Gold * @@ -893,6 +894,33 @@ namespace dxvk { { R"(\\Scrap\.exe$)", {{ { "d3d9.deferSurfaceCreation", "True" }, }} }, + /* Port Royale 2 * + * UI rendering issues with managed buffers */ + { R"(\\PR2\.exe$)", {{ + { "d3d8.managedBufferPlacement", "False" }, + }} }, + /* Sherlock Holmes: The Secret of the Silver * + * Earring */ + { R"(\\Sherlock Holmes.*(SSE|Silver Earring)\\game\.exe$)", {{ + { "d3d8.managedBufferPlacement", "False" }, + }} }, + /* The Guild Gold Edition (Europa 1400) * + * UI rendering issues with managed buffers */ + { R"(\\Europa1400Gold_TL\.exe$)", {{ + { "d3d8.managedBufferPlacement", "False" }, + }} }, + /* Icoming Forces */ + { R"(\\forces\.exe$)", {{ + { "d3d8.managedBufferPlacement", "False" }, + }} }, + /* Chaser */ + { R"(\\Chaser\.exe$)", {{ + { "d3d8.managedBufferPlacement", "False" }, + }} }, + /* Rise of Nations Gold */ + { R"(\\(nations|patriots)\.exe$)", {{ + { "d3d8.managedBufferPlacement", "False" }, + }} }, }};