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Customizing Menus
Almas Baimagambetov edited this page Jul 24, 2017
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5 revisions
protected void initSettings(GameSettings settings) {
settings.setWidth(800);
settings.setHeight(600);
settings.setTitle("MenuStyleSample");
settings.setVersion("0.1");
settings.setFullScreen(false);
settings.setIntroEnabled(false);
settings.setMenuEnabled(true);
settings.setProfilingEnabled(true);
settings.setApplicationMode(ApplicationMode.DEVELOPER);
settings.addServiceType(new ServiceType<SceneFactory>() {
@Override
public Class<SceneFactory> service() {
return SceneFactory.class;
}
@Override
public Class<? extends SceneFactory> serviceProvider() {
return MySceneFactory.class;
}
});
}
public static class MySceneFactory extends SceneFactory {
@Override
public FXGLMenu newMainMenu(@NotNull GameApplication app) {
return new GTAVMenu(app, MenuType.MAIN_MENU);
}
@Override
public FXGLMenu newGameMenu(@NotNull GameApplication app) {
return new GTAVMenu(app, MenuType.GAME_MENU);
}
}