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oldstuff.txt
70 lines (69 loc) · 2.34 KB
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oldstuff.txt
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igpp = ParamsFromReg();
igpp->PutGameName("DUNE-Custom Map-beta");
igpp->PutLockGameOpen(TRUE);
igpp->PutDefaultCountdown(5);
igpp->PutRestartCountdown(5);
igpp->PutInitialMinersPerTeam(1);
igpp->PutMaxMinersPerTeam(6);
igpp->PutRandomWormholes(TRUE);
igpp->PutStoryText("The battle for Dune\n 6 miners\n no tactital tree\n AZ factions\n custom map\n\nKGJV's beta test game");
igpp->PutAllowSupremacyPath(TRUE);
igpp->PutAllowTacticalPath(FALSE);
igpp->PutAllowExpansionPath(TRUE);
igpp->PutIGCStaticFile("zone_core");
igpp->PutIsGoalConquest(TRUE);
igpp->PutIsGoalArtifacts(FALSE);
igpp->PutIsGoalTeamMoney(FALSE);
igpp->PutIsGoalTeamKills(FALSE);
igpp->PutIsGoalFlags(FALSE);
igpp->PutGoalFlagsCount(10);
//igpp->PutOverriddenTechBit (team, short iBitID, VARIANT_BOOL pVal )
//igpp->PutSetOverriddenTechBitRange (team, short iBitID_First, short iBitID_Last, VARIANT_BOOL _arg4 )
igpp->PutMinPlayers(1);
igpp->PutMaxPlayers(16);
igpp->PutTotalMaxPlayers(32);
igpp->PutLockTeamSettings(TRUE);
//igpp->PutAlephsPerSector(2);
//igpp->PutRandomEncounters(2);
//igpp->PutNeutralSectors(FALSE);
//igpp->PutAlephPositioning(2);
//igpp->PutMapType(10);
//igpp->PutMapSize(1);
igpp->PutCustomMap("custmap01");
igpp->PutShowMap(TRUE);
igpp->PutDrones(TRUE);
igpp->PutTeams(2);
igpp->PutTeamName(0,"Atreides");
igpp->PutTeamName(1,"Harkonnen");
/* rix = hc9 = 201
belt = h65 = 101
bios = h23 = 35
ic = h19 = 25
giga = h12 = 18
*/
igpp->PutCivIDs(0,25);
igpp->PutCivIDs(1,101);
//igpp->PutTeamName(2,"Bene Gesserit");
//igpp->PutTeamName(3,"IX");
//igpp->PutTeamName(4,"Fremen");
//igpp->PutNoTeams(TRUE);
igpp->PutAllowEmptyTeams(TRUE);
igpp->PutMaxImbalance(3);
igpp->PutStartingMoney(0); // 0-9
igpp->PutHe3Density(7); // 0-9
igpp->PutNeutralSectorSpecialAsteroids(9);
igpp->PutPlayerSectorSpecialAsteroids(3);
igpp->PutNeutralSectorMineableAsteroids(9);
igpp->PutPlayerSectorMineableAsteroids(1);
igpp->PutNeutralSectorAsteroids(30);
igpp->PutPlayerSectorAsteroids(9);
/*
PlayerSectorAsteroids must be less than 40.
NeutralSectorAsteroids must be less than 40.
PlayerSectorMineableAsteroids must be less than 10.
NeutralSectorMineableAsteroids must be less than 10.
PlayerSectorSpecialAsteroids must be less than 10.
NeutralSectorSpecialAsteroids must be less than 10.
*/
ParamsToReg(igpp);
igpp = NULL;