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[Crash]: Server keeps crashing when flying around with jetpack; timeout due to watchdog #1769
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Fresh D, I experience the same bug in 0.2.60 on a server and in another modpack (skyblock, with far less mods), I could not figure out which mod create this bug and at all it's totally weird and annoying. :( |
Someone told me it is probably due to the deep dark and the standard view- and sim-distance of 10 in the server.properties :/ Edit 13.06.2024: Seems that it wans't the issue... Problem still happening |
Do you use AMP for server management? If so then disable "Use Synchronous IO" :) |
nope. as mentioned above i use Pterodactyl |
but the thing is... i even had the server running on my unraid maschine as it's dedicated docker container and it had the same issues as now also i might get the feeling that it has to do with some ryzen cpu's creating this issue as someone mentions here the same issues with a ryzen 7 3700x and i am on a ryzen 9 3900x |
Haha that's my work account, I didn't see that it was logged in. So it works for me on Ryzen 7 3700x and 3900x without any problems, even on Unraid. |
Let me ask you this: |
The server has access to all cores. In Unraid the load is usually at 10%. I also used "Crafty Controller" to test it and had the same error, but couldn't figure out what the problem was. |
you think it might me a problem with amd cpu's? |
It was apparently a disk issue... was using it on my slower hdd's and not on my cache drives. now it works flawlessly. |
Possible Fixes
Yes
Modpack Version
0.2.59
What happened?
Basically i run a server for a few friends and myself. But i started to experience a "quite" annoying bug. When i start to fly around the world (i have generated 1000 chunks around 0 0 0 before we started via command) at some point the world doesn't load in anymore and i either have to wait for like a few minutes at a time (which is quite annoying when over water) or the whole server crashes with watchdog saying: one tick took more than 60 seconds (i know 60 might be a bit short for modded servers but oh well). Even after increasing that to 180 seconds the same issue still persists.
I also tried with a complete new map just to see if i can replicate it without pre-generating chunks but the same happens. After some time flying around the server stops loading and either crashes or loads after like 5 minutes.
I'm gonna add that i use pterodactyl as the server manager. Made a forge server and extracted the server files into it.
Should i possibly change to a windows server or run it locally?
Crash Log
https://gist.github.com/FreshDumbldore/91f70e89cb8f898ccab976efe80447a9
Latest.Log
https://gist.github.com/FreshDumbldore/c9be0724884afbf7a67c2d85a4c414a6
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