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span.h
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/*
Multiscale Universal Interface Code Coupling Library
Copyright (C) 2017 Y. H. Tang, S. Kudo, X. Bian, Z. Li, G. E. Karniadakis
This software is jointly licensed under the Apache License, Version 2.0
and the GNU General Public License version 3, you may use it according
to either.
** Apache License, version 2.0 **
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
** GNU General Public License, version 3 **
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
** File Details **
Filename: span.h
Created: Mar 15, 2014
Author: Y. H. Tang
Description:
*/
#ifndef SPAN_H_
#define SPAN_H_
#include "util.h"
#include "config.h"
#include "geometry.h"
#include "stream.h"
#include "stream_vector.h"
namespace mui {
template<class CONFIG>
class span {
protected:
using container = std::vector<geometry::any_shape<CONFIG> >;
container parts;
public:
span() {}
span operator || ( const geometry::any_shape<CONFIG> &s ) {
parts.push_back(s);
return *this;
}
void operator && ( const geometry::any_shape<CONFIG> &s ) {
auto i = parts.begin();
while( i != parts.end() ) {
if ( !i->collide(s) ) i = parts.erase(i);
else ++i;
}
}
void reset() { parts.clear(); }
bool collide( const geometry::any_shape<CONFIG>& other ) const {
for( const auto& my: parts )
if( mui::geometry::collide(my,other) ) return true;
return false;
}
bool collide( const span& other ) const {
for( const auto& r: other.parts )
if( this->collide(r) ) return true;
return false;
}
geometry::box<CONFIG> bbox() const {
if( parts.empty() ) return geometry::box<CONFIG>();
geometry::box<CONFIG> bx = parts.front().bbox();
for( std::size_t i=1; i<parts.size(); ++i ) bx = mui::geometry::bbox(bx,parts[i]);
return bx;
}
void serialize( ostream& stream ) const {
stream << parts;
}
void deserialize( istream& stream ){
stream >> parts;
}
};
template<typename CONFIG>
ostream& operator<< ( ostream& stream, const span<CONFIG>& data )
{
data.serialize(stream);
return stream;
}
template<typename CONFIG>
istream& operator>> ( istream& stream, span<CONFIG>& data )
{
data.deserialize(stream);
return stream;
}
template<typename CONFIG>
bool collide( const span<CONFIG>& lhs, const span<CONFIG>& rhs )
{
return lhs.collide(rhs);
}
template<typename CONFIG>
bool collide( const geometry::any_shape<CONFIG>& lhs, const span<CONFIG>& rhs )
{
return rhs.collide(lhs);
}
template<typename CONFIG>
bool collide( const span<CONFIG>& lhs, const geometry::any_shape<CONFIG>& rhs )
{
return lhs.collide(rhs);
}
}
#endif /* SPAN_H_ */