diff --git a/en-US/dita/RTC-NG/release/release_notes.dita b/en-US/dita/RTC-NG/release/release_notes.dita index 39d1a526c77..754a8431789 100644 --- a/en-US/dita/RTC-NG/release/release_notes.dita +++ b/en-US/dita/RTC-NG/release/release_notes.dita @@ -17,9 +17,9 @@
As of this release, the SDK supports video formats of type ID3D11Texture2D, improving the rendering effect of video frames in game scenarios. You can set
As of this release, the SDK supports video formats of type ID3D11Texture2D, improving the rendering effect of video frames in game scenarios. You can set
In order to help users understand the exact reasons for local video errors in screen sharing scenarios, the following sets of enumerations have been added to the
In order to help users understand the exact reasons for local video errors in screen sharing scenarios, the following sets of enumerations have been added to the
This version has upgraded the virtual background algorithm, reducing the memory usage of the virtual background feature. Compared to the previous version, the memory consumption of the app during the use of the virtual background feature on low-end devices has been reduced by approximately 4% to 10% (specific values may vary depending on the device model and platform).
This release optimizes the performance and encoding efficiency in ultra-high-definition (4K, 60 fps) game sharing scenarios, effectively reducing the system resource usage during screen sharing.
+This release optimizes the performance and encoding efficiency in ultra-high-definition (4K, 60 fps) game sharing scenarios, effectively reducing the system resource usage during screen sharing.
This release also optimizes the video encoding configuration in screen sharing scenarios. When users customize the
This release fixed the following issues:
Added