diff --git a/markdown/RTC 4.x/release-notes/en-US/framework/release_rn_ng.md b/markdown/RTC 4.x/release-notes/en-US/framework/release_rn_ng.md index f938ddb5cb4..9eec5edc0d2 100644 --- a/markdown/RTC 4.x/release-notes/en-US/framework/release_rn_ng.md +++ b/markdown/RTC 4.x/release-notes/en-US/framework/release_rn_ng.md @@ -89,9 +89,7 @@ This release fixed the following issues: - When calling the `playEffect` method to play two audio files using the same `soundId`, the first audio file was somtimes played repeatedly. - Calling `takeSnapshotEx` once receives the `onSnapshotTaken` callback for multiple times. - When the host called the `startAudioMixing` method to play music, sometimes the host couldn't hear the music while the remote users could hear it. (Android) -- In a chorus scenario, calling the `preload` method to load music sometimes failed. - Occasional crashes occured on certain Android devices. (Android) -- Loading music lists failed when the local system time was not correct. - In channels joined by calling `joinChannelEx` exclusively, calling `setEnableSpeakerphone` is unable to switch audio route from the speaker to the headphone. (Android) - Occasionally, noise occurred when the local user listened to their own and remote audio after joining the channel. (macOS) - Slow channel reconnection after the connection was interrupted due to network reasons.