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unique_objects.h
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/* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
* Copyright (C) 2015-2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Tobin Ehlis <[email protected]>
* Author: Mark Lobodzinski <[email protected]>
*/
#include "vulkan/vulkan.h"
#include "vk_layer_data.h"
#include "vk_safe_struct.h"
#include "vk_layer_utils.h"
#include "mutex"
#pragma once
namespace unique_objects {
// All increments must be guarded by global_lock
static uint64_t global_unique_id = 1;
struct TEMPLATE_STATE {
VkDescriptorUpdateTemplateKHR desc_update_template;
safe_VkDescriptorUpdateTemplateCreateInfoKHR create_info;
TEMPLATE_STATE(VkDescriptorUpdateTemplateKHR update_template, safe_VkDescriptorUpdateTemplateCreateInfoKHR *pCreateInfo)
: desc_update_template(update_template), create_info(*pCreateInfo) {}
};
struct layer_data {
VkInstance instance;
debug_report_data *report_data;
std::vector<VkDebugReportCallbackEXT> logging_callback;
VkLayerDispatchTable *device_dispatch_table;
VkLayerInstanceDispatchTable *instance_dispatch_table;
// The following are for keeping track of the temporary callbacks that can
// be used in vkCreateInstance and vkDestroyInstance:
uint32_t num_tmp_callbacks;
VkDebugReportCallbackCreateInfoEXT *tmp_dbg_create_infos;
VkDebugReportCallbackEXT *tmp_callbacks;
std::unordered_map<uint64_t, std::unique_ptr<TEMPLATE_STATE>> desc_template_map;
bool wsi_enabled;
std::unordered_map<uint64_t, uint64_t> unique_id_mapping; // Map uniqueID to actual object handle
VkPhysicalDevice gpu;
layer_data() : wsi_enabled(false), gpu(VK_NULL_HANDLE){};
};
struct instance_extension_enables {
bool wsi_enabled;
bool xlib_enabled;
bool xcb_enabled;
bool wayland_enabled;
bool mir_enabled;
bool android_enabled;
bool win32_enabled;
bool display_enabled;
};
static std::unordered_map<void *, struct instance_extension_enables> instance_ext_map;
static std::unordered_map<void *, layer_data *> layer_data_map;
static std::mutex global_lock; // Protect map accesses and unique_id increments
struct GenericHeader {
VkStructureType sType;
void *pNext;
};
template <typename T>
bool ContainsExtStruct(const T *target, VkStructureType ext_type) {
assert(target != nullptr);
const GenericHeader *ext_struct = reinterpret_cast<const GenericHeader *>(target->pNext);
while (ext_struct != nullptr) {
if (ext_struct->sType == ext_type) {
return true;
}
ext_struct = reinterpret_cast<const GenericHeader *>(ext_struct->pNext);
}
return false;
}
} // namespace unique_objects