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Rmove cooldowns #548

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goodroach opened this issue Sep 21, 2022 · 1 comment
Open

Rmove cooldowns #548

goodroach opened this issue Sep 21, 2022 · 1 comment

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@goodroach
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Is your feature request related to a problem? Please describe.
Rmove signs work off of ticks, but something that would be nice in terms of a balance would be if Rmove sign click speed was scaling off of the speed: variable or something similar.

Describe the solution you'd like
In order to implement this, it would have to work off of a timer whenever a rmove sign is clicked and this timer will scale off of the rmove vector, and the speed variable in the type config. A simpler way of setting the rate at which an rmove sign activates is to have a seperate variable called staticCooldown: set in seconds as a double.

@TylerS1066
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It would appear that the RelativeMoveSign wasn't fully implemented in 8.0. The intent is for the sign to follow the same behavior as stick movement (w.r.t. the speed option), but to allow integer multiples with the maxStaticMove setting.

@TylerS1066 TylerS1066 moved this to New in Issue Triage Sep 21, 2022
@TylerS1066 TylerS1066 moved this from New to Ready for Work in Issue Triage Sep 21, 2022
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