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index.html
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<!DOCTYPE HTML>
<html>
<head>
<title>10 SECONDS BEFORE FLUSH - Geeks'n'Chiks LD #27</title>
<link rel="stylesheet" type="text/css" media="screen" href="index.css">
<meta id="viewport" name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
</head>
<body>
<div id="title-screen">
<img id="title-screen-img" src="">
</div>
<!-- Canvas placeholder -->
<div id="screen"></div>
<!-- melonJS Library -->
<script type="text/javascript" src="lib/melonJS-0.9.8-min-patched.js"></script>
<!-- Plugin(s) -->
<script type="text/javascript" src="lib/plugins/debugPanel.js"></script>
<!-- Game Scripts -->
<script type="text/javascript" src="js/game.js"></script>
<script type="text/javascript" src="js/resources.js"></script>
<script type="text/javascript" src="js/screens/play.js"></script>
<script type="text/javascript" src="js/entities/entities.js"></script>
<script type="text/javascript" src="js/entities/enemies.js"></script>
<script type="text/javascript" src="js/entities/level_change.js"></script>
<script type="text/javascript" src="js/entities/ladder.js"></script>
<script type="text/javascript" src="js/entities/bullet.js"></script>
<script type="text/javascript" src="js/entities/time_change.js"></script>
<script type="text/javascript" src="js/screens/new_game.js"></script>
<script type="text/javascript" src="js/screens/title.js"></script>
<script type="text/javascript" src="js/screens/win.js"></script>
<script type="text/javascript" src="js/screens/flush.js"></script>
<script type="text/javascript" src="js/screens/gameover.js"></script>
<script type="text/javascript" src="js/screens/credits.js"></script>
<!-- Bootstrap & Mobile optimization tricks -->
<script type="text/javascript">
window.onReady(function onReady() {
game.onload();
// Mobile browser hacks
if (me.sys.isMobile && !navigator.isCocoonJS) {
// Prevent the webview from moving on a swipe
window.document.addEventListener("touchmove", function (e) {
e.preventDefault();
window.scroll(0, 0);
return false;
}, false);
// Scroll away mobile GUI
(function () {
window.scrollTo(0, 1);
me.video.onresize(null);
}).defer();
me.event.subscribe(me.event.WINDOW_ONRESIZE, function (e) {
window.scrollTo(0, 1);
})
// Retina viewport settings
if (window.devicePixelRatio > 1) {
document.getElementById("viewport").setAttribute(
"content",
"width=device-width, initial-scale=0.5, maximum-scale=0.5, user-scalable=0"
);
}
}
});
</script>
</body>
</html>