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RectParallax

RectParallax

By calling ParallaxTo(float) the rect will animate its x anchored position back to the left! If the argument is 0 it's left edge will be at parent's left edge. If 1, it's right edge will be at parent's right edge.

There is a ContextMenu debug methods provided to test things outside of play mode. See these screenshots.

Screenshot 1

Screenshot 2

Screenshot 3