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USBAudio.h
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USBAudio.h
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/* Copyright (c) 2019, Scott Moreau
**
** Permission to use, copy, modify, and/or distribute this software for
** any purpose with or without fee is hereby granted, provided that the
** above copyright notice and this permission notice appear in all copies.
**
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
** WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
** WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR
** BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES
** OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
** WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
** ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
** SOFTWARE.
*/
#include "usb_audio.h"
class USBAUDIO {
private:
uint16 samplePeriod;
uint16 sampleRate = 24000;
uint16 type = MIC_STEREO;
public:
static bool init(USBAUDIO* me);
bool registerComponent();
void begin(uint16 type = MIC_STEREO, uint16 sampleRate = 24000);
void begin(USBCompositeSerial serial, uint16 type = MIC_STEREO, uint16 sampleRate = 24000);
void setParameters(uint16 type = MIC_STEREO, uint16 sampleRate = 24000);
void end(void);
void setPacketCallback(void (*callback)(uint8 size));
uint32 write(const uint8* buffer, uint32 length);
uint32 read(uint8* buffer, uint32 length);
uint16 getSamplePeriod(void);
};