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Simulator/Non-physical devices not supported #42

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Josephaedan opened this issue May 16, 2024 · 2 comments
Closed

Simulator/Non-physical devices not supported #42

Josephaedan opened this issue May 16, 2024 · 2 comments

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@Josephaedan
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Josephaedan commented May 16, 2024

While testing the example project /example, I was unable to get this package to work while running a Simulator iPhone as a device. As an additional check, I ran the same example project on my actual device and it works properly.

For anyone who may be experiencing issues with react-native-pitch-detector crashing on start, please check that it does not work for both the Simulator and your actual device.

Edit: Unfortunately it seems the issue is with Beethoven not working for simulator: vadymmarkov/Beethoven#53

@Josephaedan Josephaedan changed the title Pitch Detector crashes in XCode Simulator for iOS17.4^ Simulator/Non-physical devices not supported May 17, 2024
@1fabiopereira
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@Josephaedan I will add this note to the documentation and README.md of the project.

@Josephaedan
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Thanks @1fabiopereira, closing this issue since the incompatibility is caused by the native modules, not this package.

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